Initialize engine version: 5.3.4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics Family (ID=0xa16)
    Vendor:   Intel
    VRAM:     1136 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.059 seconds
Platform assembly: C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Unity\7drl-2017\Builds\PC\Turbotron_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 5.376468 ms
GameController Entering State MenuTitleScreen from MenuTitleScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 10d4 -> priority: 1 
GameController Entering State Instructions from MenuTitleScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading Instructions
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.831781 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1114.
Total: 0.739841 ms (FindLiveObjects: 0.047469 ms CreateObjectMapping: 0.073984 ms MarkObjects: 0.605985 ms  DeleteObjects: 0.011974 ms)

GameController Entering State LevelScreen from Instructions
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading Level 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Entering State Running from LevelScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.449892 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1935.
Total: 0.767211 ms (FindLiveObjects: 0.108624 ms CreateObjectMapping: 0.062865 ms MarkObjects: 0.582892 ms  DeleteObjects: 0.012401 ms)

You rescued HumanWoman(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Descend
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Entering State LevelScreen from Running
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading Level 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Entering State Running from LevelScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.083103 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1935.
Total: 0.733426 ms (FindLiveObjects: 0.100498 ms CreateObjectMapping: 0.061582 ms MarkObjects: 0.561509 ms  DeleteObjects: 0.008980 ms)

GameController Descend
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Entering State LevelScreen from Running
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading Level 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Entering State Running from LevelScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.598715 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1935.
Total: 0.818530 ms (FindLiveObjects: 0.092800 ms CreateObjectMapping: 0.071845 ms MarkObjects: 0.643191 ms  DeleteObjects: 0.009408 ms)

You rescued HumanWoman(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Descend
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Entering State LevelScreen from Running
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading Level 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Entering State Running from LevelScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.586313 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1935.
Total: 0.772771 ms (FindLiveObjects: 0.093228 ms CreateObjectMapping: 0.061582 ms MarkObjects: 0.593583 ms  DeleteObjects: 0.014112 ms)

You rescued HumanWoman(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

You rescued HumanMan(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Descend
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Entering State LevelScreen from Running
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Loading Level 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

GameController Entering State Running from LevelScreen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.621381 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1935.
Total: 0.800996 ms (FindLiveObjects: 0.091945 ms CreateObjectMapping: 0.074839 ms MarkObjects: 0.623947 ms  DeleteObjects: 0.009836 ms)

GameController.OnApplicationQuit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
  at SpawnActor.SpawnPrefabAt (UnityEngine.Transform prefab, GridPoint2 pos) [0x00000] in <filename unknown>:0 
  at DropOnDestroy.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

