using UnityEngine;

public class ComboCard : MonoBehaviour
{
	public SpriteRenderer Pip1;
	public SpriteRenderer Pip2;
	public SpriteRenderer Pip3;
	public SpriteRenderer Pip4;
	public SpriteRenderer Pip5;

    void Update()
    {
		Pip1.enabled = (Score.ComboLevel >= 1);
		Pip2.enabled = (Score.ComboLevel >= 2);
		Pip3.enabled = (Score.ComboLevel >= 3);
		Pip4.enabled = (Score.ComboLevel >= 4);
		Pip5.enabled = (Score.ComboLevel >= 5);
	}
}
