using UnityEngine;
using System.Collections;

public class ScaleIn : MonoBehaviour {

	public Vector3 StartScale;
	public float ScaleTime;

	// Use this for initialization
	void Start () {
		iTween.ScaleFrom (gameObject, iTween.Hash("scale", StartScale, "time", ScaleTime, "easetype", iTween.EaseType.easeOutQuad));
	}
	
}
